|Treasure:||10% chance of V per hit die|
|Movement:||12, Fly 12 (B), Sw 9|
|Hit Dice:||1-6 (as per druid of level 1-6)|
|THAC0:||As per druidic level|
|No. of Attacks:||1 beak bite, or by weapon type in human form|
|Damage/Attack:||1-2 or by weapon|
|Size:||T (1 tall as duck) to M (5-6 tall as human or elf)|
|XP Value:||65 to 975 (max.)|
A man-drake is a duck that has the magical ability to periodically assume the form of a very charismatic and comely (but stupid) human, elven, or half-elven male. This power is inherited by all of the man-drakes male children (born or hatched), who undergo their changes upon reaching adulthood and for 1-4 days around each full moon thereafter.
In manlike shape, all man-drakes are druids. To find the druidic level of a random man-drake, roll 1d6; their druidic levels never improve or worsen. Spell selection is completely random.
Man-drakes constantly woo swanmays, although the latter are appalled by them and always ignore them. If not encountered while doing some over-chivalrous things in the presence of a swanmay, a man-drake is usually sulking, alone except for his constant duck companions (1-6 ducks, forget the stats). A man-drake wears no armor in manlike form, but he can fight with simple weapons like a club or staff. The man-drake is not to be confused with a mandrake, which is something completely different.
Created by: R. Derek Pattison
Last Modified: March 01, 2014, 19:37:54 GMT
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